Class GameState
In: lib/libttc.rb
Parent: Object

A class to record each of the states previously found in a game. Note that this is a deep copy of the pieces and what they‘ve captured, so you‘ll need to convert back

Methods

==   new  

Attributes

move  [RW] 
pieces_after_move  [RW] 
player  [RW] 

Public Class methods

Public Instance methods

[Validate]