# File test/libttc_test.rb, line 105
  def test_separate_moves
    game = Game.new(6,6,6,6,6)

    pieceA1 = game.pieces['a1']
    pieceA2 = game.pieces['a2']
    pieceB2 = game.pieces['b2']

    posA  = game.board.positions['a']
    posB  = game.board.positions['b']
    posA3 = game.board.positions['a3']
    posA4 = game.board.positions['a4']
    posA5 = game.board.positions['a5']

    moveA2A  = Move.new(pieceA2, posA , true)
    moveA1A5 = Move.new(pieceA1, posA5)
    moveA2A4 = Move.new(pieceA2, posA4)
    moveA2A3 = Move.new(pieceA2, posA3)
    moveB2A5 = Move.new(pieceB2, posA5)
    moveB2A3 = Move.new(pieceB2, posA3)
    moveB2A4 = Move.new(pieceB2, posA4)

    assert_equal [], game.history
    assert_equal game.pieces['a1'].position, game.board.positions['a']
    assert_equal game.pieces['a1'].captured, false
    assert_equal game.pieces['a1'].contains, []
    assert_equal game.pieces['a2'].position, game.board.positions['a']
    assert_equal game.pieces['a2'].captured, false
    assert_equal game.pieces['a2'].contains, []
    assert_equal game.pieces['b2'].position, game.board.positions['b']
    assert_equal game.pieces['b2'].captured, false
    assert_equal game.pieces['b2'].contains, []

    game.apply_move!(moveA1A5, 'a')
    assert_equal game.history.length, 1
    assert_equal game.pieces['a1'].position, game.board.positions['a5']
    assert_equal game.pieces['a1'].captured, false
    assert_equal game.pieces['a1'].contains, []
    assert_equal game.pieces['a2'].position, game.board.positions['a']
    assert_equal game.pieces['a2'].captured, false
    assert_equal game.pieces['a2'].contains, []
    assert_equal game.pieces['b2'].position, game.board.positions['b']
    assert_equal game.pieces['b2'].captured, false
    assert_equal game.pieces['b2'].contains, []

    game.apply_move!(moveB2A3, 'b')
    assert_equal game.history.length, 2
    assert_equal game.pieces['a1'].position, game.board.positions['a5']
    assert_equal game.pieces['a1'].captured, false
    assert_equal game.pieces['a1'].contains, []
    assert_equal game.pieces['a2'].position, game.board.positions['a']
    assert_equal game.pieces['a2'].captured, false
    assert_equal game.pieces['a2'].contains, []
    assert_equal game.pieces['b2'].position, game.board.positions['a3']
    assert_equal game.pieces['b2'].captured, false
    assert_equal game.pieces['b2'].contains, []
  end