From: Neil Smith Date: Mon, 27 Dec 2021 15:25:16 +0000 (+0000) Subject: Tweaks X-Git-Url: https://git.njae.me.uk/?a=commitdiff_plain;h=64b373b65e3acb209038196ee9f2b54b97b306fe;p=advent-of-code-21.git Tweaks --- diff --git a/advent21/Main.hs b/advent21/Main.hs index 536176f..191530e 100644 --- a/advent21/Main.hs +++ b/advent21/Main.hs @@ -1,19 +1,12 @@ --- Writeup at https://work.njae.me.uk/2021/12/23/advent-of-code-2021-day-20/ +-- Writeup at https://work.njae.me.uk/2021/12/26/advent-of-code-2021-day-21/ import Debug.Trace - import Data.Text () import qualified Data.Text.IO as TIO import Data.Attoparsec.Text hiding (take, takeWhile) import Control.Applicative --- import Control.Monad.State.Strict --- import Control.Monad.Reader --- import Control.Monad.Writer --- import Control.Monad.RWS.Strict --- import Control.Monad.Loops - import qualified Data.Map.Strict as M import Data.Map.Strict ((!)) import Data.List @@ -36,9 +29,7 @@ type Games = MS.MultiSet Game type Dice = MS.MultiSet Int type Winners = MS.MultiSet Player - instance Show Game where - show game = "{" ++ (showPlayer Player1) ++ (showActive) ++ (showPlayer Player2) ++ "}" where showPlayer p = (show $ position $ (players game) ! p) ++ "," ++ (show $ score $ (players game) ! p) showActive = if (current game) == Player1 then "<" else ">" @@ -98,22 +89,16 @@ nonDetGameSimulation winThreshold games0 dice winners0 winners = MS.insertMany Player2 p2Wins $ MS.insertMany Player1 p1Wins winners0 nonDetGameStep :: Games -> Dice -> Games +-- nonDetGameStep games dice | trace ("G0 >" ++ (show games) ++ "-" ++ (show dice)) False = undefined nonDetGameStep games dice = MS.foldOccur (nonDetGameStep1 dice) MS.empty games --- nonDetGameStep games dice - -- | trace ("G0 >" ++ (show games) ++ "-" ++ (show dice)) False = undefined - -- | otherwise = MS.foldOccur (nonDetGameStep1 games) MS.empty dice nonDetGameStep1 :: Dice -> Game -> MS.Occur -> Games -> Games +-- nonDetGameStep1 dice game gnum acc | trace ("G1 >" ++ (show game) ++ "-" ++ (show dice) ++ ": " ++ (show gnum)) False = undefined nonDetGameStep1 dice game gnum acc = MS.foldOccur (nonDetGameStep2 game gnum) acc dice --- nonDetGameStep1 game dice dnum acc - -- | trace ("G1 >" ++ (show game) ++ "-" ++ (show dice) ++ ": " ++ (show gnum)) False = undefined - -- | otherwise = MS.foldOccur (nonDetGameStep2 dice dnum) acc game nonDetGameStep2 :: Game -> MS.Occur -> Int -> MS.Occur -> Games -> Games +-- nonDetGameStep2 dice dnum game gnum acc | trace ("G2 >" ++ (show game) ++ "-" ++ (show dice) ++ ": " ++ (show gnum) ++ "," ++ (show dnum)) False = undefined nonDetGameStep2 game gnum roll dnum acc = MS.insertMany game' (gnum * dnum) acc --- nonDetGameStep2 dice dnum game gnum acc - -- | trace ("G2 >" ++ (show game) ++ "-" ++ (show dice) ++ ": " ++ (show gnum) ++ "," ++ (show dnum)) False = undefined - -- | otherwise = MS.insertMany game' (gnum * dnum) acc where game' = gameStep game roll