From: Neil Smith Date: Sun, 12 Dec 2021 16:01:16 +0000 (+0000) Subject: Tidyed up X-Git-Url: https://git.njae.me.uk/?a=commitdiff_plain;h=f1271512d22fae0a9559bc5bb33c532743ed4c55;p=advent-of-code-21.git Tidyed up --- diff --git a/advent11/Main.hs b/advent11/Main.hs index a74f4fa..3dd4975 100644 --- a/advent11/Main.hs +++ b/advent11/Main.hs @@ -1,4 +1,4 @@ --- Writeup at https://work.njae.me.uk/2021/12/09/advent-of-code-2021-day-9/ +-- Writeup at https://work.njae.me.uk/2021/12/12/advent-of-code-2021-day-11/ import Data.Array.IArray import Data.Char @@ -24,8 +24,10 @@ mkGrid text = listArray ((V2 0 0), (V2 r c)) $ map mkOct $ concat rows c = (length $ head rows) - 1 mkOct e = Octopus (digitToInt e) False +part1 :: Grid -> Int part1 grid = snd $ (simulate grid) !! 100 +part2 :: Grid -> Int part2 grid = length $ takeWhile notSyncronised $ simulate grid where notSyncronised (g, _) = not $ simultaneous g @@ -41,7 +43,7 @@ step (grid0, flashCount0) = (grid3, flashCount0 + numFlashers) numFlashers = length flashers grid3 = resetFlashers grid2 flashers - +simultaneous :: Grid -> Bool simultaneous grid = all zeroOct $ elems grid where zeroOct (Octopus 0 _) = True zeroOct _ = False @@ -49,37 +51,39 @@ simultaneous grid = all zeroOct $ elems grid increment :: Grid -> Grid increment = amap incrementOne +incrementSome :: Grid -> [Coord] -> Grid incrementSome grid locations = grid // (zip locations incrementedOcts) where incrementedOcts = map (incrementOne . (grid !)) locations +incrementOne :: Octopus -> Octopus incrementOne (Octopus energy flashed) = Octopus (energy + 1) flashed - findFlashers :: Grid -> [Coord] findFlashers = map fst . filter (overpowered . snd) . assocs where overpowered (Octopus energy _) = energy > 9 - +flash :: Grid -> [Coord] -> Grid flash grid [] = grid flash grid (here:agenda) + -- already flashed, so ignore | flashed == True = flash grid agenda + -- not enough energy to flash, so ignore | energy <= 9 = flash grid agenda | otherwise = flash grid'' agenda' - -- set this as flashed - -- increment neighbours - -- add negighbours to agenda where Octopus energy flashed = grid ! here nbrs = neighbours grid here - octopus' = Octopus (energy + 1) True - agenda' = nbrs ++ agenda + -- set this as flashed + octopus' = Octopus energy True grid' = grid // [(here, octopus')] + -- add negighbours to agenda + agenda' = nbrs ++ agenda + -- increment neighbours grid'' = incrementSome grid' nbrs resetFlashers :: Grid -> [Coord] -> Grid resetFlashers grid locations = grid // (zip locations resetOcts) where resetOcts = repeat (Octopus 0 False) - neighbours :: Grid -> Coord -> [Coord] neighbours grid here = filter (inRange (bounds grid)) [ here ^+^ (V2 r c) diff --git a/problems/day11.html b/problems/day11.html new file mode 100644 index 0000000..0647c85 --- /dev/null +++ b/problems/day11.html @@ -0,0 +1,450 @@ + + + + +Day 11 - Advent of Code 2021 + + + + + + + +

Advent of Code

Neil Smith (AoC++) 22*

 {'year':2021}

+ + + +
+ +

--- Day 11: Dumbo Octopus ---

You enter a large cavern full of rare bioluminescent dumbo octopuses! They seem to not like the Christmas lights on your submarine, so you turn them off for now.

+

There are 100 octopuses arranged neatly in a 10 by 10 grid. Each octopus slowly gains energy over time and flashes brightly for a moment when its energy is full. Although your lights are off, maybe you could navigate through the cave without disturbing the octopuses if you could predict when the flashes of light will happen.

+

Each octopus has an energy level - your submarine can remotely measure the energy level of each octopus (your puzzle input). For example:

+
5483143223
+2745854711
+5264556173
+6141336146
+6357385478
+4167524645
+2176841721
+6882881134
+4846848554
+5283751526
+
+

The energy level of each octopus is a value between 0 and 9. Here, the top-left octopus has an energy level of 5, the bottom-right one has an energy level of 6, and so on.

+

You can model the energy levels and flashes of light in steps. During a single step, the following occurs:

+
    +
  • First, the energy level of each octopus increases by 1.
  • +
  • Then, any octopus with an energy level greater than 9 flashes. This increases the energy level of all adjacent octopuses by 1, including octopuses that are diagonally adjacent. If this causes an octopus to have an energy level greater than 9, it also flashes. This process continues as long as new octopuses keep having their energy level increased beyond 9. (An octopus can only flash at most once per step.)
  • +
  • Finally, any octopus that flashed during this step has its energy level set to 0, as it used all of its energy to flash.
  • +
+

Adjacent flashes can cause an octopus to flash on a step even if it begins that step with very little energy. Consider the middle octopus with 1 energy in this situation:

+
Before any steps:
+11111
+19991
+19191
+19991
+11111
+
+After step 1:
+34543
+40004
+50005
+40004
+34543
+
+After step 2:
+45654
+51115
+61116
+51115
+45654
+
+

An octopus is highlighted when it flashed during the given step.

+

Here is how the larger example above progresses:

+
Before any steps:
+5483143223
+2745854711
+5264556173
+6141336146
+6357385478
+4167524645
+2176841721
+6882881134
+4846848554
+5283751526
+
+After step 1:
+6594254334
+3856965822
+6375667284
+7252447257
+7468496589
+5278635756
+3287952832
+7993992245
+5957959665
+6394862637
+
+After step 2:
+8807476555
+5089087054
+8597889608
+8485769600
+8700908800
+6600088989
+6800005943
+0000007456
+9000000876
+8700006848
+
+After step 3:
+0050900866
+8500800575
+9900000039
+9700000041
+9935080063
+7712300000
+7911250009
+2211130000
+0421125000
+0021119000
+
+After step 4:
+2263031977
+0923031697
+0032221150
+0041111163
+0076191174
+0053411122
+0042361120
+5532241122
+1532247211
+1132230211
+
+After step 5:
+4484144000
+2044144000
+2253333493
+1152333274
+1187303285
+1164633233
+1153472231
+6643352233
+2643358322
+2243341322
+
+After step 6:
+5595255111
+3155255222
+3364444605
+2263444496
+2298414396
+2275744344
+2264583342
+7754463344
+3754469433
+3354452433
+
+After step 7:
+6707366222
+4377366333
+4475555827
+3496655709
+3500625609
+3509955566
+3486694453
+8865585555
+4865580644
+4465574644
+
+After step 8:
+7818477333
+5488477444
+5697666949
+4608766830
+4734946730
+4740097688
+6900007564
+0000009666
+8000004755
+6800007755
+
+After step 9:
+9060000644
+7800000976
+6900000080
+5840000082
+5858000093
+6962400000
+8021250009
+2221130009
+9111128097
+7911119976
+
+After step 10:
+0481112976
+0031112009
+0041112504
+0081111406
+0099111306
+0093511233
+0442361130
+5532252350
+0532250600
+0032240000
+
+ +

After step 10, there have been a total of 204 flashes. Fast forwarding, here is the same configuration every 10 steps:

+ +
After step 20:
+3936556452
+5686556806
+4496555690
+4448655580
+4456865570
+5680086577
+7000009896
+0000000344
+6000000364
+4600009543
+
+After step 30:
+0643334118
+4253334611
+3374333458
+2225333337
+2229333338
+2276733333
+2754574565
+5544458511
+9444447111
+7944446119
+
+After step 40:
+6211111981
+0421111119
+0042111115
+0003111115
+0003111116
+0065611111
+0532351111
+3322234597
+2222222976
+2222222762
+
+After step 50:
+9655556447
+4865556805
+4486555690
+4458655580
+4574865570
+5700086566
+6000009887
+8000000533
+6800000633
+5680000538
+
+After step 60:
+2533334200
+2743334640
+2264333458
+2225333337
+2225333338
+2287833333
+3854573455
+1854458611
+1175447111
+1115446111
+
+After step 70:
+8211111164
+0421111166
+0042111114
+0004211115
+0000211116
+0065611111
+0532351111
+7322235117
+5722223475
+4572222754
+
+After step 80:
+1755555697
+5965555609
+4486555680
+4458655580
+4570865570
+5700086566
+7000008666
+0000000990
+0000000800
+0000000000
+
+After step 90:
+7433333522
+2643333522
+2264333458
+2226433337
+2222433338
+2287833333
+2854573333
+4854458333
+3387779333
+3333333333
+
+After step 100:
+0397666866
+0749766918
+0053976933
+0004297822
+0004229892
+0053222877
+0532222966
+9322228966
+7922286866
+6789998766
+
+

After 100 steps, there have been a total of 1656 flashes.

+

Given the starting energy levels of the dumbo octopuses in your cavern, simulate 100 steps. How many total flashes are there after 100 steps?

+
+

Your puzzle answer was 1627.

--- Part Two ---

It seems like the individual flashes aren't bright enough to navigate. However, you might have a better option: the flashes seem to be synchronizing!

+

In the example above, the first time all octopuses flash simultaneously is step 195:

+
After step 193:
+5877777777
+8877777777
+7777777777
+7777777777
+7777777777
+7777777777
+7777777777
+7777777777
+7777777777
+7777777777
+
+After step 194:
+6988888888
+9988888888
+8888888888
+8888888888
+8888888888
+8888888888
+8888888888
+8888888888
+8888888888
+8888888888
+
+After step 195:
+0000000000
+0000000000
+0000000000
+0000000000
+0000000000
+0000000000
+0000000000
+0000000000
+0000000000
+0000000000
+
+

If you can calculate the exact moments when the octopuses will all flash simultaneously, you should be able to navigate through the cavern. What is the first step during which all octopuses flash?

+
+

Your puzzle answer was 329.

Both parts of this puzzle are complete! They provide two gold stars: **

+

At this point, you should return to your Advent calendar and try another puzzle.

+

If you still want to see it, you can get your puzzle input.

+

You can also this puzzle.

+
+ + + + + + \ No newline at end of file