From: Neil Smith Date: Fri, 12 May 2017 13:58:44 +0000 (+0100) Subject: Linted X-Git-Url: https://git.njae.me.uk/?a=commitdiff_plain;p=menace.git Linted --- diff --git a/nac-trinket/main.py b/nac-trinket/main.py index 44d0774..df9da0e 100644 --- a/nac-trinket/main.py +++ b/nac-trinket/main.py @@ -1,6 +1,5 @@ from menace import * import pprint -import random pp = pprint.PrettyPrinter() @@ -9,8 +8,8 @@ p2 = new_menace() epochs = 10 for i in range(epochs): - print('Starting epoch', i) - train_players(p1, p2, rounds=10**5) + print('Starting epoch', i) + train_players(p1, p2, rounds=10**5) # pp.pprint(p1) # pp.pprint(p2) @@ -18,6 +17,3 @@ for i in range(epochs): ph = new_human() game_with_players(p1, ph, report_result_for=ph) - - - diff --git a/nac-trinket/menace.py b/nac-trinket/menace.py index f8adde2..bb75c06 100644 --- a/nac-trinket/menace.py +++ b/nac-trinket/menace.py @@ -1,7 +1,5 @@ from nac import * -import itertools -import functools import collections import random @@ -10,10 +8,11 @@ INITIAL_BEAD_COUNT = 3 def new_game(player1, player2): return {'board': empty_board(), - 'player1': player1, - 'player2': player2, - 'player1_active': True, - 'history': []} + 'player1': player1, + 'player2': player2, + 'player1_active': True, + 'history': []} + def game_finished(game): return (winner(game['board']) is not None) or (game['board'].count('.') == 0) @@ -35,6 +34,7 @@ def new_menace(): boxes[b] = box return boxes + def menace_move(game): board, r, f = canonical(game['board']) player = active_player(game) @@ -44,6 +44,7 @@ def menace_move(game): moved_board = untransform(cmove_board, r, f) return moved_board.index(token) + def new_human(): return {'human?': True} @@ -71,6 +72,7 @@ def human_move(game): print('Please enter a number.') return move + def make_move(game): if game['player1_active']: active = game['player1'] @@ -90,6 +92,7 @@ def play_game(game): while not game_finished(game): make_move(game) + def winning_player(game): if winner(game['board']) is None: return None @@ -98,6 +101,7 @@ def winning_player(game): else: return game['player2'] + def losing_player(game): if winner(game['board']) is None: return None @@ -111,6 +115,7 @@ def winning_moves(game): return [h for h in game['history'] if h['player1?'] == game['history'][-1]['player1?']] + def losing_moves(game): return [h for h in game['history'] if h['player1?'] != game['history'][-1]['player1?']] @@ -132,6 +137,7 @@ def update_winner(game): cmove = cmove_board.index('+') player[board][cmove] += 1 + def update_loser(game, allow_drop_move=False): player = losing_player(game) moves = losing_moves(game) @@ -150,7 +156,6 @@ def update_loser(game, allow_drop_move=False): player[board][cmove] -= 1 - def count_wins(p1, p2, plays=1000): wins = 0 draws = 0 @@ -172,20 +177,19 @@ def game_with_players(p1, p2, report_result_for=None): play_game(g) if report_result_for: - print('\nFinal position') - print(show_board(g['board'])) - if winner(g['board']) is None: - print('A draw') - elif winning_player(g) == ph: - print('You won') - else: - print('You lost') - + print('\nFinal position') + print(show_board(g['board'])) + if winner(g['board']) is None: + print('A draw') + elif winning_player(g) == ph: + print('You won') + else: + print('You lost') return g + def train_players(p1, p2, rounds=10000, allow_drop_move=False): for _ in range(rounds): g = game_with_players(p1, p2) update_players(g, allow_drop_move=allow_drop_move) return p1, p2 - \ No newline at end of file diff --git a/nac-trinket/nac.py b/nac-trinket/nac.py index 64cf504..3683aad 100644 --- a/nac-trinket/nac.py +++ b/nac-trinket/nac.py @@ -1,7 +1,5 @@ import itertools -import functools -import collections -import random + def xo_count(board): xs = 0 @@ -13,18 +11,20 @@ def xo_count(board): os += 1 return xs, os + def valid_board(board): xs, os = xo_count(board) return (xs - os) == 0 or (xs - os) == 1 + def empty_board(): return tuple('.' * 9) def all_boards(): return [b for b in itertools.product('.xo', repeat=9) - if valid_board(b) - ] + if valid_board(b)] + def winner(board): winning_player = None @@ -51,6 +51,7 @@ def show_board(b): s = ''.join(b) return s[0:3] + '\n' + s[3:6] + '\n' + s[6:9] + def show_boards(bs): rows = [[], [], []] for b in bs: @@ -71,6 +72,7 @@ inverse_rotation = {t: f for f, t in rotation.items()} # 6 7 8 8 7 6 reflection = {0: 2, 1: 1, 2: 0, 3: 5, 4: 4, 5: 3, 6: 8, 7: 7, 8: 6} + def rotate(board, n=1): b = board for _ in range(n): @@ -84,29 +86,34 @@ def reflect(board, r=True): else: return board + def transform(board, n, r): b = rotate(board, n) return reflect(b, r) + def untransform(board, n, r): b = reflect(board, r) return rotate(b, abs(4-n)) + def all_transforms(board): return [(transform(board, rot, ref), rot, ref) for rot in range(4) for ref in [False, True]] + def score(board): return ''.join(board) + def canonical(board): return max(all_transforms(board), key=lambda brf: score(brf[0])) + def non_winning_boards(): return set([canonical(b)[0] for b in all_boards() - if not winner(b) - ]) + if not winner(b)]) def successors(board): @@ -133,9 +140,9 @@ def vacants(board): def apply_move(board, position, piece): return tuple(board[:position] + (piece,) + board[position+1:]) + def token_for_player(is_player_1): if is_player_1: return 'x' else: return 'o' - \ No newline at end of file