Taking advantage of a neat trick for using $ rather than a lambda
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90 <header><div><h1 class="title-global"><a href="/">Advent of Code</a></h1><nav><ul><li><a href="/2017/about">[About]</a></li><li><a href="/2017/support">[AoC++]</a></li><li><a href="/2017/events">[Events]</a></li><li><a href="/2017/settings">[Settings]</a></li><li><a href="/2017/auth/logout">[Log Out]</a></li></ul></nav><div class="user">Neil Smith <span class="supporter">(AoC++)</span> <span class="star-count">18*</span></div></div><div><h1 class="title-event">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<span class="title-event-wrap">/*</span><a href="/2017">2017</a><span class="title-event-wrap">*/</span></h1><nav><ul><li><a href="/2017">[Calendar]</a></li><li><a href="/2017/leaderboard">[Leaderboard]</a></li><li><a href="/2017/stats">[Stats]</a></li><li><a href="/2017/sponsors">[Sponsors]</a></li></ul></nav></div></header>
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108 <article class="day-desc"><h2>--- Day 8: I Heard You Like Registers ---</h2><p>You receive a <span title="There's that sorcery I told you about.">signal</span> directly from the CPU. Because of your recent assistance with <a href="5">jump instructions</a>, it would like you to compute the result of a series of unusual register instructions.</p>
109 <p>Each instruction consists of several parts: the register to modify, whether to increase or decrease that register's value, the amount by which to increase or decrease it, and a condition. If the condition fails, skip the instruction without modifying the register. The registers all start at <code>0</code>. The instructions look like this:</p>
110 <pre><code>b inc 5 if a &gt; 1
111 a inc 1 if b &lt; 5
112 c dec -10 if a &gt;= 1
113 c inc -20 if c == 10
114 </code></pre>
115 <p>These instructions would be processed as follows:</p>
116 <ul>
117 <li>Because <code>a</code> starts at <code>0</code>, it is not greater than <code>1</code>, and so <code>b</code> is not modified.</li>
118 <li><code>a</code> is increased by <code>1</code> (to <code>1</code>) because <code>b</code> is less than <code>5</code> (it is <code>0</code>).</li>
119 <li><code>c</code> is decreased by <code>-10</code> (to <code>10</code>) because <code>a</code> is now greater than or equal to <code>1</code> (it is <code>1</code>).</li>
120 <li><code>c</code> is increased by <code>-20</code> (to <code>-10</code>) because <code>c</code> is equal to <code>10</code>.</li>
121 </ul>
122 <p>After this process, the largest value in any register is <code>1</code>.</p>
123 <p>You might also encounter <code>&lt;=</code> (less than or equal to) or <code>!=</code> (not equal to). However, the CPU doesn't have the bandwidth to tell you what all the registers are named, and leaves that to you to determine.</p>
124 <p><em>What is the largest value in any register</em> after completing the instructions in your puzzle input?</p>
125 </article>
126 <p>Your puzzle answer was <code>4647</code>.</p><article class="day-desc"><h2>--- Part Two ---</h2><p>To be safe, the CPU also needs to know <em>the highest value held in any register during this process</em> so that it can decide how much memory to allocate to these operations. For example, in the above instructions, the highest value ever held was <code>10</code> (in register <code>c</code> after the third instruction was evaluated).</p>
127 </article>
128 <p>Your puzzle answer was <code>5590</code>.</p><p class="day-success">Both parts of this puzzle are complete! They provide two gold stars: **</p>
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