6 dice_slider: dice_slider
8 skill_slider: skill_slider
11 roll_button: roll_button
12 result_label: result_label
13 previous_results: previous_results
16 orientation: 'vertical'
21 orientation: 'horizontal'
23 center_x: root.center_x
29 orientation: 'horizontal'
33 value: int(root.max_dice / 2)
34 on_value: root.slider_value_change(dice_slider)
38 on_text: root.text_value_change(dice_text)
39 text: str(int(root.max_dice / 2))
42 orientation: 'horizontal'
49 orientation: 'horizontal'
53 value: int(root.max_skill / 2)
54 on_value: root.slider_value_change(skill_slider)
58 on_text: root.text_value_change(skill_text)
59 text: str(int(root.max_skill / 2))
64 on_press: root.roll_dice()
72 adapter: root.previous_results_la