Added worksheets
[pi-music.git] / glove.py
index 03a56bc473e321bd3b759bfe6c4e985a3591cccb..22e8cbfb9ec27fb11eab18df89925c69bc06e60c 100644 (file)
--- a/glove.py
+++ b/glove.py
@@ -1,6 +1,5 @@
 import pygame
 import RPi.GPIO as gpio
-import time
 import logging
 
 logger = logging.getLogger(__name__)
@@ -11,6 +10,9 @@ logger.addHandler(loggerFileHandler)
 logger.setLevel(logging.WARNING)
 logger.setLevel(logging.INFO)
 
+gpio.setmode(gpio.BCM)
+pins = [25, 24, 18, 22]
+# pins = [25]
 
 guitars = ['sounds/guitar1.wav',
            'sounds/guitar2.wav',
@@ -18,27 +20,23 @@ guitars = ['sounds/guitar1.wav',
            'sounds/guitar4.wav',
            'sounds/guitar5.wav']
 
-pins = [25, 24, 18, 22]
-
 pygame.mixer.init()
-sounds = [pygame.mixer.Sound(g) for g in guitars]
 
-gpio.setmode(gpio.BCM)
+sounds = {}
+for pin, wav in zip(pins, guitars):
+    sounds[pin] = pygame.mixer.Sound(wav)
+
+def handle_sound(pin):
+    if not gpio.input(pin):
+        sounds[pin].play()
+        logger.info("Started playing {0}".format(pins.index(pin)))
+    else:
+        sounds[pin].stop()
+        logger.info("Stopped playing {0}".format(pins.index(pin)))
+
 for pin in pins:
     gpio.setup(pin, gpio.IN)
-
-last_states = [gpio.input(p) for p in pins]
-these_states = list(last_states)
+    gpio.add_event_detect(pin, gpio.BOTH, callback=handle_sound, bouncetime=200)
 
 while True:
-    these_states = [gpio.input(p) for p in pins]
-    logger.debug("These: {0}, Last: {1}".format(these_states, last_states))
-    for i in range(len(pins)):
-        if these_states[i] and not last_states[i]:
-            sounds[i].play()
-            last_states[i] = these_states[i]
-            logger.info("Started playing {0}".format(i))
-        if not these_states[i] and last_states[i]:
-            sounds[i].stop()
-            last_states[i] = these_states[i]
-            logger.info("Stopped playing {0}".format(i))
+    pass