2 import RPi
.GPIO
as gpio
5 logger
= logging
.getLogger(__name__
)
6 loggerFileHandler
= logging
.FileHandler('drums.log')
7 loggerFileHandlerFormatter
= logging
.Formatter('%(asctime)s %(levelname)-8s %(message)s')
8 loggerFileHandler
.setFormatter(loggerFileHandlerFormatter
)
9 logger
.addHandler(loggerFileHandler
)
10 logger
.setLevel(logging
.WARNING
)
11 logger
.setLevel(logging
.INFO
)
13 gpio
.setmode(gpio
.BCM
)
14 pins
= [25, 24, 23, 18]
17 drums
= ['sounds/hihat.wav',
19 'sounds/slowdrum.wav',
25 for pin
, wav
in zip(pins
, drums
):
26 sounds
[pin
] = pygame
.mixer
.Sound(wav
)
28 def handle_sound(pin
):
30 logger
.info("Played {0}".format(pin
))
33 gpio
.setup(pin
, gpio
.IN
)
34 gpio
.add_event_detect(pin
, gpio
.RISING
, callback
=handle_sound
, bouncetime
=100)