Initial commit
[trapthecap.git] / doc / classes / Game.src / .svn / text-base / M000025.html.svn-base
1 <?xml version="1.0" encoding="iso-8859-1"?>
2 <!DOCTYPE html
3 PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN"
4 "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
5
6 <html>
7 <head>
8 <title>possible_moves (Game)</title>
9 <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1" />
10 <link rel="stylesheet" href="../.././rdoc-style.css" type="text/css" media="screen" />
11 </head>
12 <body class="standalone-code">
13 <pre><span class="ruby-comment cmt"># File lib/libttc.rb, line 430</span>
14 <span class="ruby-keyword kw">def</span> <span class="ruby-identifier">possible_moves</span>(<span class="ruby-identifier">die_result</span>, <span class="ruby-identifier">player</span> = <span class="ruby-ivar">@current_player</span>)
15 <span class="ruby-identifier">moves</span> = []
16 <span class="ruby-ivar">@pieces</span>.<span class="ruby-identifier">each</span> <span class="ruby-keyword kw">do</span> <span class="ruby-operator">|</span><span class="ruby-identifier">key</span>, <span class="ruby-identifier">piece</span><span class="ruby-operator">|</span>
17 <span class="ruby-comment cmt"># only move current player's pieces, and only if they're not captured</span>
18 <span class="ruby-keyword kw">if</span> <span class="ruby-identifier">piece</span>.<span class="ruby-identifier">colour</span> <span class="ruby-operator">==</span> <span class="ruby-identifier">player</span> <span class="ruby-keyword kw">and</span> (<span class="ruby-keyword kw">not</span> <span class="ruby-identifier">piece</span>.<span class="ruby-identifier">captured</span>)
19 (<span class="ruby-ivar">@board</span>.<span class="ruby-identifier">valid_moves</span>[<span class="ruby-identifier">piece</span>.<span class="ruby-identifier">position</span>.<span class="ruby-identifier">place</span>][<span class="ruby-identifier">die_result</span>]).<span class="ruby-identifier">each</span> <span class="ruby-keyword kw">do</span> <span class="ruby-operator">|</span><span class="ruby-identifier">destination</span><span class="ruby-operator">|</span>
20 <span class="ruby-keyword kw">if</span> <span class="ruby-identifier">destination</span>.<span class="ruby-identifier">safe?</span>
21 <span class="ruby-keyword kw">if</span> (<span class="ruby-ivar">@pieces</span>.<span class="ruby-identifier">find_all</span> {<span class="ruby-operator">|</span><span class="ruby-identifier">k</span>, <span class="ruby-identifier">p</span><span class="ruby-operator">|</span> <span class="ruby-identifier">p</span>.<span class="ruby-identifier">position</span> <span class="ruby-operator">==</span> <span class="ruby-identifier">destination</span>}).<span class="ruby-identifier">length</span> <span class="ruby-operator">&lt;</span> <span class="ruby-value">3</span>
22 <span class="ruby-identifier">moves</span> <span class="ruby-operator">&lt;&lt;</span> <span class="ruby-constant">Move</span>.<span class="ruby-identifier">new</span>(<span class="ruby-identifier">piece</span>, <span class="ruby-identifier">destination</span>, <span class="ruby-keyword kw">false</span>)
23 <span class="ruby-keyword kw">end</span>
24 <span class="ruby-keyword kw">else</span>
25 <span class="ruby-identifier">moves</span> <span class="ruby-operator">&lt;&lt;</span> <span class="ruby-constant">Move</span>.<span class="ruby-identifier">new</span>(<span class="ruby-identifier">piece</span>, <span class="ruby-identifier">destination</span>, <span class="ruby-keyword kw">false</span>) <span class="ruby-keyword kw">unless</span> <span class="ruby-identifier">destination</span>.<span class="ruby-identifier">base?</span>
26 <span class="ruby-keyword kw">end</span>
27 <span class="ruby-keyword kw">end</span>
28 <span class="ruby-comment cmt"># if we can move to our base (but not already on it), add moves via that...</span>
29 <span class="ruby-keyword kw">if</span> <span class="ruby-ivar">@board</span>.<span class="ruby-identifier">distance_between</span>[<span class="ruby-identifier">piece</span>.<span class="ruby-identifier">position</span>.<span class="ruby-identifier">place</span>][<span class="ruby-identifier">player</span>] <span class="ruby-operator">&lt;=</span> <span class="ruby-identifier">die_result</span> <span class="ruby-keyword kw">and</span>
30 <span class="ruby-keyword kw">not</span> <span class="ruby-identifier">piece</span>.<span class="ruby-identifier">position</span>.<span class="ruby-identifier">place</span> <span class="ruby-operator">==</span> <span class="ruby-identifier">player</span> <span class="ruby-keyword kw">and</span>
31 <span class="ruby-keyword kw">not</span> <span class="ruby-identifier">piece</span>.<span class="ruby-identifier">contains</span>.<span class="ruby-identifier">empty?</span>
32 <span class="ruby-identifier">distance_after_base</span> = <span class="ruby-identifier">die_result</span> <span class="ruby-operator">-</span> <span class="ruby-identifier">board</span>.<span class="ruby-identifier">distance_between</span>[<span class="ruby-identifier">piece</span>.<span class="ruby-identifier">position</span>.<span class="ruby-identifier">place</span>][<span class="ruby-identifier">player</span>]
33 (<span class="ruby-ivar">@board</span>.<span class="ruby-identifier">valid_moves</span>[<span class="ruby-identifier">player</span>][<span class="ruby-identifier">distance_after_base</span>]).<span class="ruby-identifier">each</span> <span class="ruby-keyword kw">do</span> <span class="ruby-operator">|</span><span class="ruby-identifier">destination</span><span class="ruby-operator">|</span>
34 <span class="ruby-keyword kw">if</span> <span class="ruby-identifier">destination</span>.<span class="ruby-identifier">safe?</span>
35 <span class="ruby-keyword kw">if</span> (<span class="ruby-ivar">@pieces</span>.<span class="ruby-identifier">find_all</span> {<span class="ruby-operator">|</span><span class="ruby-identifier">k</span>, <span class="ruby-identifier">p</span><span class="ruby-operator">|</span> <span class="ruby-identifier">p</span>.<span class="ruby-identifier">position</span> <span class="ruby-operator">==</span> <span class="ruby-identifier">destination</span>}).<span class="ruby-identifier">length</span> <span class="ruby-operator">&lt;</span> <span class="ruby-value">3</span>
36 <span class="ruby-identifier">moves</span> <span class="ruby-operator">&lt;&lt;</span> <span class="ruby-constant">Move</span>.<span class="ruby-identifier">new</span>(<span class="ruby-identifier">piece</span>, <span class="ruby-identifier">destination</span>, <span class="ruby-keyword kw">true</span>)
37 <span class="ruby-keyword kw">end</span>
38 <span class="ruby-keyword kw">else</span>
39 <span class="ruby-identifier">moves</span> <span class="ruby-operator">&lt;&lt;</span> <span class="ruby-constant">Move</span>.<span class="ruby-identifier">new</span>(<span class="ruby-identifier">piece</span>, <span class="ruby-identifier">destination</span>, <span class="ruby-keyword kw">true</span>)
40 <span class="ruby-keyword kw">end</span>
41 <span class="ruby-keyword kw">end</span>
42 <span class="ruby-keyword kw">end</span>
43 <span class="ruby-keyword kw">end</span>
44 <span class="ruby-keyword kw">end</span>
45 <span class="ruby-identifier">moves</span>
46 <span class="ruby-keyword kw">end</span></pre>
47 </body>
48 </html>